Trash Tokyo
The Game of Giant Monster Combat
From The Depths
Strange earthquakes and tidal waves have been reported in the Pacific Ocean. A Naval Task
Force discovers a new island has appeared from the depths of the ocean. As the Task Force
steams to investigate this occurrence, a hideous monster rises from the depths to bar their
way.
Modifications to this scenario include putting primitive warriors on the island and giving the
defenders a landing craft and troups. Maybe
there is something on the island they have to retrieve?
Units
MONSTERS
- 1 x ANCIENT GOD
This creature was once worshipped by Primitive Man, but an ancient curse trapped it in its
temple beneath the ocean. Angered by this, anyone who wakens it must face its wrath.
DEFENDERS
- 1 x BATTLECRUISER
The Cannon attack represents the big guns on the battlecruiser, whilst the Guns represent the
combined attacks of all the smaller weapons. If a target comes within range of both the
Cannon and the Guns, both may be used at a cost of 1 Action. The Battlecruiser only caries 2
torpedoes.
- 2 x FRIGATE
This is a smaller, less powerful version of the Battlecruiser.
SETUP
The playing area should be a clear area approximately 1.5m x 1.5m. In the centre of the
playing area is a tropical island which should be no bigger than 50cm x 50cm
Place the
Battlecruiser and the Frigates on one edge of the playing area. Place the Ancient God halfway
between the island and the ships.
VICTORY CONDITIONS
- The Defenders win if they manage to destroy the Ancient God.
- Anything else is a victory for the Ancient God.
The Game of Giant Monster Combat
Trash Tokyo